2024

Rendering volume aurorae and nebulae
Jujutsu, a modern version control system
On Neovim and Helix
Just make use of just
Shader canvas Hugo shortcode
Supercharging exoplanets
Ph.D. thesis defended successfully
Creating and applying patches

2023

Replacing the Steam Deck SSD
MangoHud and Java
Hugo picture shortcode with multiple sources
OpenXR to the rescue
JPEG XL vs AVIF: a comparison
The meteoric rise of nostr
I’m moving
Libvips is a good image processor
Sparse Virtual Textures

2022

Google kills JPEG XL
Pixelfed
Thesis submitted
Huge refactoring in Gaia Sky: ECS
Hello, Codeberg Pages
Performance analysis of Java loop variants
Trying out Sway and Wayland

2021

Procedural generation of planetary surfaces
Git bisect
Semantic commit messages
Viltrox EF-FX1 lens adapter review
Use Syncthing to synchronize your files
HTML lazy image loading
Fujifilm X-S10: first impressions
Upgrade your old RSA SSH key to Ed25519
Create your static photo gallery with thumbsup
Searx: moving away from DuckDuckGo
My Linux setup (as of 11/2021)
Variable stars and new render systems
You (probably) don’t need a display manager
Implementing a CHIP-8 emulator
What’s new in Gaia Sky 3.1
GNU screen cheatsheet
QNAP meltdown: Qlocker
CHIP-8 virtual machine specification
CPU core load graph script for your bar
Static search for your website
Raspberry Pi 4: First impressions
Gaia Sky 3 tutorial for complete beginners
Gaia Sky 3
Website dark theme
Using Gaia Sky data to mimic astrophoto
Map Wacom tablet to a single display
Memory mapped files in Rust
NAS review: QNAP TS-351-2G
My old blog
Run a command when files change
Mouseless Rust

2020

Transmission, a CLI torrent manager
A few words about MPD
Bye bye Twitter (almost)
Particle Physics Simulator available on F-Droid
Out for a couple of months
Use smartphone as a webcam
Arch with LVM on LUKS
Tor with qutebrowser

2019

My experience with Soverin.net
Gaia Sky 2.2.0
Learning ncurses
Scripting Gaia Sky
New simpler design
My Linux setup (as of 10/2020)
System monitoring polybar modules
Keyframe-based camera paths
Sharing my dotfiles

2018

Moving Gaia Sky to GitLab

2017

Gaia Sky jumbo summer release 1.5.0

2016

New release of Gaia Sky
Moving to Hugo
Gaia Sky in APOD
Gaia videos
First version of Gaia Sky released in conjunction with …
Gaia Sky hits version 0.800b
Gaia Sky is Gaia Image of the Week

2015

Gaia Sandbox version 0.704b

2014

Gaia Sandbox goes public
Review of Particle Physics Simulator

2013

Messing around with HTML5
Photos of Nepal
From Slick to Libgdx
New web design
RTS engine preview
Released version 3.6

2012

Particles of different sizes in v3.5
Load/save feature in version 3.4
Friction added in version 3.3
Bug fixes and more in 3.2.4
Version 3.2 out now

2011

Particle Physics Simulator 3.1.4 in action
We have a mobile version!
Particle Physics Simulator 3.1 just released
Particle-Mesh force calculator
Particle Physics Simulator videos
Astronomy Cast, just had to tell you about it
Released version 2.6 of Particle Physics Simulator for …
New version 2.5.5 of Particle Physics Simulator out
Hello world

2007

oldblog: Finally, Japan photos
oldblog: Leaving in a few hours
oldblog: Final report and some other issues
oldblog: The true story
oldblog: VERIGUT
oldblog: Screenshots
oldblog: From Aberdeen 2 Japan
oldblog: The project
oldblog: Guiri
oldblog: What’s next - Highlands
oldblog: Eto’o, estic amb tu!
oldblog: The Priory
oldblog: Futbol i neu
oldblog: Settling down
oldblog: New and permanent address
oldblog: Els primers dies
oldblog: Time has come

2006

oldblog: Starting to see the light
oldblog: Hillhead

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