## Messing around with HTML5

HTML5 snake game

Hi there! I have been messing around with a snake game written in HTML5+js. A great deal of parameters can be modified in real time using an input form in the same page, such as the width and length of canvas, cell shape, background colour, food colour, snake colour and the speed of the game. Also, I posted the full javascript code.

If you are interested, you can check the results here.

## Photos of Nepal

Some photos of Nepal

Today I’d like to drop some photos of my recent holidays to Nepal here. All of these were taken using a Canon 40D with the Canon 28-105 USM II f3.5-4.5. I decided to leave my other two lenses home (the wide angle lens Sigma 10-20 1:4-5.6 EX DC HSM and the standard Canon EF 50mm f/1.8 Mk II) because of the philosophy of the travel. We were mostly a backpacker group and we’d be moving around quite a lot, trekking the Himalayas and going to the jungle, so I figured the extra weight wasn’t worth it. Looking backwards, I regret not taking the wide angle lens, for some of the landscapes we could behold were truly amazing.

## From Slick to Libgdx

A migration story

A couple of posts ago I mentioned I would write a few lines about my experience with the migration of my RTS engine from Slick to libgdx and that’s what I’ll do in this post. I’ll be talking very lightly on some issues such as the code structure, the rendering process, the camera, etc. If you need a starting tutorial please refer to the official documentation, this is not what you are looking for. I’m just trying to give my impressions in the migration process I had to undertake. But first I want to back up a little and give a quick overview of both libraries.

## New web design

We have updated the design of the site